Arwarman
Exercitus Ordinatio
Initiate

Posts: 36
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« on: November 14, 2009, 04:15:22 PM » |
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Team: Imperial
Commissar Varhman [Level 1] WS - 5 BS - 5 St - 3 To - 3 Wo - 2 In - 5 At - 4 LD - 10 Save - 4+ Cost - 120pts
Cost Breakdown: Base Cost: Human 15pts Commissar 15pts Package extras : Marksman, Bolt Pistol , Close Combat Expert, “Run, Scum!”-25pts Stats Upgraded: WS, BS, St, To, Wo, In, At 65pts Wargear: - Bolt Pistol (S4, AP5, Pistol) -CCW
Stats Gained: -
Wargear Gained: -
Special Rules: - Gains AutoPrior on Shooting phase if the opponent has failed a Ld test.
Combat Experience: Current Level: 1 Current Cost: 120 Total Experience: 0 Experience To Next level: 0/240 Wins/Losses/Draws: 0/4/0 Current Location: Unknown Transport Ship Allies: - None at the moment, on the look out for Good Loyal Imperials.
(Sorry for this piss poor piece of fluff, but I just wanted to get something down)
Varhman is a fresh faced Commissar only a few battles old, somehow he landed the poisition of Commissar, probably because of his imaculate faith and resounding voice. People see him and think, hey he's a guy we can follow. So they put him on the front line of the 44th Harakoni Warhawks, also known as the Helldivers, he leads a simple platoon of loyal men. But this wasn't good enough for him, so he's out hunting the Xenos on his own, the unfaithful and the traitors.
His first contact with the Xenos, was the Red Biker, he died horribly... And didn't put up much of a fight.
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